Dungeon Tracer 9+

Puzzle RPG: Return of the King

sang wook Jang

Designed for iPhone

    • 4.4 • 50 Ratings
    • $2.99

iPhone Screenshots

Description

No Ads, No IAP

Supported languages: English, German, Russian, Vietnamese, Arabic, Italian, Indonesian, Japanese, Traditional Chinese, Thai, French, Korean, Hindi

Dungeon Tracer is a puzzle RPG that combines puzzle game mechanics with role-playing elements. Players match tiles to trace paths and aim to collect as much gold and experience as possible throughout the game. As the game progresses, enemies grow stronger, requiring careful strategy.

Key Features:

4 Difficulty Levels: Choose from a relaxing easy game to a challenging and strategic experience.
Over 400 Unique Items: Purchase and upgrade a variety of items.
30 Diverse Abilities: Abilities that assist the player and hinder enemies.
20 Powerful Upgrades: Apply powerful upgrades to your items.
25 Special Monsters: Face powerful enemies that must be defeated.
Level Up: Defeat enemies and collect experience to improve your avatar.
Global Leaderboard: Compete with players worldwide.
Custom Music Playback: Enjoy your own music while playing the game.
Always Save System: Pause and resume your game anytime.
Dungeon Tracer offers endless fun with hundreds of items, an ever-growing list of character skills, and various strategies. Recommended for all players who enjoy challenging and strategic puzzle RPGs. Download now and embark on an exciting adventure!

What’s New

Version 2.0.4

Added Portuguese (Brazil) and Simplified Chinese
Fixed bug related to special enemy Trampling

Ratings and Reviews

4.4 out of 5
50 Ratings

50 Ratings

Lord Gek ,

Nice!

So stoked to see somebody bring back the spirit of Dungeon Raid, but can only hope more Special monsters will be added over time!

Update: Nice to hear more specials are in the works! I think my favorite aspect of the game is having to deal with multiple specials at once with their powers creating really unique situations as they interact with one another.

Developer Response ,

hello. First of all, thank you for playing our game and leaving your valuable review. I am also a big fan of Dungeon Raid. Through this game, I have constantly tried to give everyone who played DR 10 years ago the same fun once again. We hope that our feelings are conveyed. There are currently 32 special enemies identical to the original and 4 special enemies (without the original). We plan to add 14 types of special enemies in the future. Join our Discord to get more information and communicate with developers.

https://discord.gg/Asw7DwVK

Aligrose ,

Too hard and not satisfying

The “normal” level is too difficult. I’ve played for many hours and find that as you progress on normal The enemies SIGNIFICANTLY out number everything else on board. I can see on hard and levels above but normal? And I haven’t been able to unlock anything. At the very least make it to where you can unlock new characters and weapons on easy and use those same unlocks on harder levels to get more advanced characters and items. But since the easy level doesn’t give you any unlocks (which isn’t so easy at times) then it feels like a waste of time playing. I LOVE the concept and gameplay execution. But there’s no joy when you can’t advance. (Playing normal or harder). And when you do advance you get nothing out of except a high score (Playing easy). Better yet-why not make to where every-time you play (regardless of the difficulty level) the game keeps a running accumulative score. And when you reach certain score milestones you’ll get to unlock characters and items. That way no matter how hard the game gets -you know you’ll be rewarded if you hang in there. Please do a major update and implement this idea. Then it will be a five star game.

Developer Response ,

Hello, and thank you for your valuable feedback.

There are no plans to change the difficulty or reward system. The game is designed to offer a challenging experience, and the easy mode is intended for learning the mechanics. The reward differences across difficulties are part of the game’s design philosophy.

We appreciate your feedback and will continue to explore ways to enhance the gameplay experience. Thank you for your support!

S0ulSt0rm ,

Entertaining but needs polishing

I’m enjoying the game, but I’ve run into some problems. When I first started playing, I leveled the assassin to 3rd level. Now that I’ve unlocked all of the classes, none of the classes I’ve tried can be leveled. The special icon that used to occasionally drop after killing a boss just stopped appearing. Second, sometimes there’s an ability attached to items, but I have no idea how to use those abilities. Lastly, the “very hard” mode seems to be over-tuned. I survive hours in a run on “hard” mode, but can’t survive long enough to even reach my first upgrade on “very hard” mode. Maybe the meta-progression will fix that problem, but I can’t test that right now.

Anyway, I think you have a solid foundation here. The game will be great with some bug fixing and polishing, and has the potential to be amazing with another layer or two of depth.

Thanks!

Developer Response ,

I'm glad you're enjoying the game! The issues with class unlocks and leveling up have been identified and will be fixed in the next version. We're also working on improving item ability usage and the balance in "Very Hard" mode. If you have more feedback, please join our Discord channel. Your bug reports and interaction with the community are greatly appreciated. Thank you!

App Privacy

The developer, sang wook Jang, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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