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BinaryPlatforms: Recognize MacOS(:aarch64) #1916

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merged 1 commit into from Jul 11, 2020
Merged

BinaryPlatforms: Recognize MacOS(:aarch64) #1916

merged 1 commit into from Jul 11, 2020

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@Keno
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Keno commented Jul 9, 2020

@Keno Keno requested a review from staticfloat Jul 9, 2020
@Keno Keno merged commit 3eee6eb into master Jul 11, 2020
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@Keno Keno deleted the kf/applearm64 branch Jul 11, 2020
@Keno Keno mentioned this pull request Jul 11, 2020
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@giordano
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giordano commented Jul 11, 2020

MacOS() still defaults to x86_64, kept for backward compatibility I guess?

@staticfloat
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staticfloat commented Jul 12, 2020

Yes, it's going to be a while before that's changed, I think. :P

@giordano
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giordano commented Jul 12, 2020

Sure, I was not thinking about changing the default, but rather about the fact other platforms with multiple possible architectures, like Linux and Windows, don't have a default constructor without the specification of the architecture. I assume removing the MacOS() method would be breaking though.

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staticfloat commented Jul 12, 2020

Indeed; hindsight is 20:20.

That being said, if we think it would be better, I have no qualms about breaking build_tarballs.jl files. It's a very easy fix, and Yggdrasil contains a high percentage of what we care about.

staticfloat added a commit that referenced this pull request Sep 3, 2020
fredrikekre pushed a commit that referenced this pull request Sep 5, 2020
Also normalize arm64 -> aarch64, c.f.
https://lists.gnu.org/archive/html/config-patches/2020-07/msg00002.html

(cherry-picked from commit 3eee6eb, PR #1916)

Co-authored-by: Keno Fischer <[email protected]>
Co-authored-by: Elliot Saba <[email protected]>
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